We follow a strict three step process to build world-class educational games for your institution.
In order to gamify educational content, it is important to first understand various factors about your audience – age group, current skill-set, age-group etc. The approach would also change if the content was to be presented to an individual vs a group. One must identify the source of motivation for the audience in order to ensure higher engagement.
Whether you are trying to explain a concept or expect the student to perform a task, it is important to define what you wish to accomplish at the end of it. The entire design and flow will depend on this goal and it becomes the most important step of the entire process.
Just like in games, there must be smaller milestones through the entire session. These milestones provide feedback to the student at various stages during the session and ensures high levels of motivation throughout. Each milestone should also be more challenging than the previous one to keep the student engaged.